// [r_settings].
r_ati_fsaa_samples "0"
r_ati_truform_tess "0"
r_mode "4"
r_gamma "3"
r_picmip "3"
r_picmip2 "3"
r_noportals "1"
r_displayRefresh "85"
r_overbrightbits "1"
r_mapoverbrightbits "3"
r_intensity "1.5"
r_ingamevideo "0"
r_ignorehwgamma "1"
r_flares "0"
r_drawsun "0"
r_fastsky "1"
r_subdivisions "999"
r_simpleMipMaps "1"
r_fullscreen "0"
r_detailtextures "0"
r_ext_gamma_control "1"
r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
r_textureMode "GL_LINEAR_MipMap_NEAREST"
r_texturebits "0"
r_colorbits "16"
r_stereo "0"
r_stencilbits "0"
r_depthbits "24"
r_vertexLight "0"
r_shownormals "0"
r_showmodelbounds "0"
r_dynamiclight "0"
r_lodbias "2
r_showsky "0"
r_primitives "0"
r_lastvalidrenderer "1"
// [cg_settings].
cg_bloodflash "0"
cg_bloodDamageBlend "0"
cg_bloodtime "0"
cg_drawWeaponIconFlash "0"
cg_drawReinforcementTime "1"
cg_noAmmoAutoSwitch "1"
cg_complaintPopUp "0"
cg_draw3dicons "0"
cg_autoReload "1"
cg_useScreenshotJPEG "1"
cg_printObjectiveInfo "1"
cg_atmosphericEffects "0"
cg_wallmarklifetime "0"
cg_teamchattime "99999"
cg_drawcompass "1"
cg_drawfireteamoverlay "1"
cg_drawSmallPopupIcons "1"
cg_hudAlpha "1.0"
cg_muzzleFlash "1"
cg_brassTime "0"
cg_simpleitems "1"
cg_wolfparticles "0"
cg_gibs "0"
cg_shadows "0"
cg_marktime "0"
cg_coronas "0"
cg_coronafardist "0"
cg_showblood "0"
cg_lagometer "1"
cg_drawfps "1"
cg_fov "90"
cg_drawGun "1"
cg_drawCrosshair "5"
cg_crosshairHealth "0"
cg_crosshairPulse "0"
cg_popuplimbomenu "0"
cg_drawCrosshairNames "1"
cg_drawCrosshairPickups "1"
cg_drawNotifyText "1"
cg_descriptiveText "1"
cg_drawTeamOverlay "2"
cg_autoAction "0"
cg_announcer "1"
cg_gun_frame "0"
cg_marktime 0
cg_drawroundtimer 1
cg_drawbuddies 1
customheight 1024
customwidth 768
cg_drawfallkick 0
cg_fallkick 0
cg_damagekick 0
cg_bobup "0"
cg_bobpitch "0"
cg_bobroll "0"
cg_runpitch "0"
cg_runroll "0"
// [com_settings].
com_hunkMegs "512"
com_zoneMegs "32"
com_soundMegs "64"
com_blood "0"
com_maxfps "90"
com_maxpackets "100"
com_crashed "0"
// [b_settings].
b_drawclock "1"
b_althud "2"
b_hitsounds "1"
b_hudYoffset "10"
b_althudflags "0"
b_fireteamalpha "1"
b_drawranks "0"
b_tracers "0"
b_muzzleflash "0"
sv_screenshake 0
seta sensitivity "5.0"